connected()
描述
判断 Client 物件是否连线中。如果用户端与伺服端的连线已经中断了,但是 Client 物件中仍然有从伺服端传送的资料而未被读取的话,该 Client 物件仍被视为连线中。
语法
client.connected()
参数
无参数
回传
boolean:如果该 Client 物件连线中则回传 true,反之回传 false
Example
#include <Ethernet.h>
byte mac[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
byte ip[] = { 10, 0, 0, 177 };
byte server[] = { 64, 233, 187, 99 }; // Google
EthernetClient client;
void setup()
{
Ethernet.begin(mac, ip);
Serial.begin(9600);
client.connect(server, 80);
delay(1000);
Serial.println("connecting...");
if (client.connected()) {
Serial.println("connected");
client.println("GET /search?q=arduino HTTP/1.0");
client.println();
} else {
Serial.println("connection failed");
}
}
void loop()
{
if (client.available()) {
char c = client.read();
Serial.print(c);
}
if (!client.connected()) {
Serial.println();
Serial.println("disconnecting.");
client.stop();
for(;;)
;
}
}
The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.
