connected()
描述
判斷 Client
物件是否連線中。如果用戶端與伺服端的連線已經中斷了,但是 Client
物件中仍然有從伺服端傳送的資料而未被讀取的話,該 Client
物件仍被視為連線中。
語法
client.connected()
參數
無參數
回傳
boolean
:如果該 Client
物件連線中則回傳 true
,反之回傳 false
Example
#include <Ethernet.h> byte mac[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; byte ip[] = { 10, 0, 0, 177 }; byte server[] = { 64, 233, 187, 99 }; // Google EthernetClient client; void setup() { Ethernet.begin(mac, ip); Serial.begin(9600); client.connect(server, 80); delay(1000); Serial.println("connecting..."); if (client.connected()) { Serial.println("connected"); client.println("GET /search?q=arduino HTTP/1.0"); client.println(); } else { Serial.println("connection failed"); } } void loop() { if (client.available()) { char c = client.read(); Serial.print(c); } if (!client.connected()) { Serial.println(); Serial.println("disconnecting."); client.stop(); for(;;) ; } }
The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.