The pointer operators & (reference) and * (dereference)
Pointers are one of the more complicated subjects for beginners in learning C, and it is possible to write the vast majority of 86Duino sketches without ever encountering pointers. However for manipulating certain data structures, the use of pointers can simplify the code, and knowledge of manipulating pointers is handy to have in one’s toolkit.
The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.