The static keyword is used to create variables that are visible to only one function. However unlike local variables that get created and destroyed every time a function is called, static variables persist beyond the function call, preserving their data between function calls.

Variables declared as static will only be created and initialized the first time a function is called.


/* RandomWalk
* Paul Badger 2007
* RandomWalk wanders up and down randomly between two
* endpoints. The maximum move in one loop is governed by
* the parameter "stepsize".
* A static variable is moved up and down a random amount.
* This technique is also known as "pink noise" and "drunken walk".

#define randomWalkLowRange -20
#define randomWalkHighRange 20
int stepsize;

int thisTime;
int total;

void setup()

void loop()
{        //  tetst randomWalk function
  stepsize = 5;
  thisTime = randomWalk(stepsize);

int randomWalk(int moveSize){
  static int  place;     // variable to store value in random walk - declared static so that it stores
                         // values in between function calls, but no other functions can change its value

  place = place + (random(-moveSize, moveSize + 1));

  if (place < randomWalkLowRange){                    // check lower and upper limits
    place = place + (randomWalkLowRange - place);     // reflect number back in positive direction
  else if(place > randomWalkHighRange){
    place = place - (place - randomWalkHighRange);     // reflect number back in negative direction

  return place;

Language Reference Home

The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.