Description Read the next byte received from the server the client is connected to (after the last call to read()). read() inherits from the Stream utility class. Syntax client.read() Parameters none Returns The next byte (or character), or -1 if none is available. See also - Stream.read() Libraries Reference Home The text of the 86Duino […]
Description Returns the number of bytes available for reading (that is, the amount of data that has been written to the client by the server it is connected to). available() inherits from the Stream utility class. Syntax client.available() Parameters none Returns The number of bytes available. Example Libraries Reference Home The text of the 86Duino […]
Description Print data, followed by a carriage return and newline, to the server a client is connected to. Prints numbers as a sequence of digits, each an ASCII character (e.g. the number 123 is sent as the three characters ‘1’, ‘2’, ‘3’). Syntax client.println() client.println(data) client.println(data, BASE) Parameters data: the data to print (char, byte, […]
Description Print data to the server that a client is connected to. Prints numbers as a sequence of digits, each an ASCII character (e.g. the number 123 is sent as the three characters ‘1’, ‘2’, ‘3’). Syntax client.print(data) client.print(data, BASE) Parameters data: the data to print (char, byte, int, long, or string) BASE (optional): the […]
Description Write data to the server the client is connected to. Syntax client.write(data) Parameters data: the byte or char to write Returns byte: the number of characters written. it is not necessary to read this value. Libraries Reference Home The text of the 86Duino reference is a modification of the Arduino reference, and is licensed […]
Description Connect to the IP address and port specified. The return value indicates success or failure. connect() also supports DNS lookups when using a domain name (ex: “google.com”). Syntax client.connect(ip, port) client.connect(URL, port) Parameters ip: the IP address that the client will connect to (array of 4 bytes) URL: the domain name the client will […]
Description Whether or not the client is connected. Note that a client is considered connected if the connection has been closed but there is still unread data. Syntax client.connected() Parameters none Returns Returns true if the client is connected, false if not. Example Libraries Reference Home The text of the 86Duino reference is a modification […]
Description Creates a client that can connect to to a specified internet IP address and port as defined in client.connect(). Syntax WiFiClient client; Parameters none Example Libraries Reference Home The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in […]
Description Client is the base class for all WiFi client based calls. It is not called directly, but invoked whenever you use a function that relies on it. Libraries Reference Home The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code […]
Description Prints data, followed by a newline, to all the clients connected to a server. Prints numbers as a sequence of digits, each an ASCII character (e.g. the number 123 is sent as the three characters ‘1’, ‘2’, ‘3’). Syntax server.println() server.println(data) server.println(data, BASE) Parameters data: the data to print (char, byte, int, long, or […]