Description Keyboard.begin() starts emulating a keyboard connected to a computer. To end control, use Keyboard.end(). Syntax Keyboard.begin() Parameters none Returns nothing Example See also - Keyboard.end() - Keyboard.press() - Keyboard.print() - Keyboard.println() - Keyboard.release() - Keyboard.releaseAll() - Keyboard.write() Reference Home The text of the 86Duino reference is a modification of the Arduino reference, and is […]
Description Checks the current status of all mouse buttons, and reports if any are pressed or not. Syntax Mouse.isPressed(); Mouse.isPressed(button); Parameters When there is no value passed, it checks the status of the left mouse button. button: which mouse button to check – char -MOUSE_LEFT (default) -MOUSE_RIGHT -MOUSE_MIDDLE Returns boolean : reports whether a button […]
Description Sends a message that a previously pressed button (invoked through Mouse.press()) is released. Mouse.release() defaults to the left button. WARNING: When you use the Mouse.release() command, the 86Duino takes over your mouse! Make sure you have control before you use the command. A pushbutton to toggle the mouse control state is effective. Syntax Mouse.release(); […]
Description Sends a button press to a connected computer. A press is the equivalent of clicking and continuously holding the mouse button. A press is cancelled with Mouse.release(). Before using Mouse.press(), you need to start communication with Mouse.begin(). Mouse.press() defaults to a left button press. WARNING: When you use the Mouse.press() command, the 86Duino takes […]
Description Moves the cursor on a connected computer. The motion onscreen is always relative to the cursor’s current location. Before using Mouse.move(), you must call Mouse.begin(). WARNING: When you use the Mouse.move() command, the 86Duino takes over your mouse! Make sure you have control before you use the command. A pushbutton to toggle the mouse […]
Description Stops emulating the mouse connected to a computer. To start control, use Mouse.begin(). Syntax Mouse.end() Parameters none Returns nothing Example See also - Mouse.begin() - Mouse.click() - Mouse.move() - Mouse.press() - Mouse.release() - Mouse.isPressed() Reference Home The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a […]
Description Sends a momentary click to the computer at the location of the cursor. This is the same as pressing and immediately releasing the mouse button. Mouse.click() defaults to the left mouse button. WARNING: When you use the Mouse.click() command, the 86Duino takes over your mouse! Make sure you have control before you use the […]
Description Begins emulating the mouse connected to a computer. begin() must be called before controlling the computer. To end control, use Mouse.end(). Syntax Mouse.begin() Parameters none Returns nothing Example See also - Mouse.click() - Mouse.end() - Mouse.move() - Mouse.press() - Mouse.release() - Mouse.isPressed() Reference Home The text of the 86Duino reference is a modification of […]
These core libraries are available from 86Duino Coding 104, and allow an 86Duino board to appear as a native Mouse and/or Keyboard to a connected computer. A word of caution on using the Mouse and Keyboard libraries: if the Mouse or Keyboard library is constantly running, it will be difficult to program your board. Functions […]
Description Shut down 86Duino’s encoder interface. (After encoder is shut down with the end() function, you can use the begin()function to re-initialize the interface with a new operating mode.) Syntax Enc0.end() Enc1.end() Enc2.end() Enc3.end() Parameters Enc0、Enc1、Enc2、Enc3:Corresponding to ENC0, ENC1, ENC2 and ENC3 encoder interfaces. Returns None See also - begin() Libraries Reference Home The text […]