Articles Posted in the " " Category

  • 86Duino Development Environment

    86Duino Development Environment

    The 86Duino development environment (86Duino Coding) contains a text editor for writing code, a message area, a text console, a toolbar with buttons for common functions, and a series of menus. It connects to both 86Duino and Arduino hardware to upload programs and communicate with them. Writing Sketches Software written for 86Duino and Arduino are […]


  • connect()

    connect()

    Description Connects to a specified IP address and port. The return value indicates success or failure. Also supports DNS lookups when using a domain name. Syntax client.connect() client.connect(ip, port) client.connect(URL, port) Parameters ip: the IP address that the client will connect to (array of 4 bytes) URL: the domain name the client will connect to […]


  • connected()

    connected()

    Description Whether or not the client is connected. Note that a client is considered connected if the connection has been closed but there is still unread data. Syntax client.connected() Parameters none Returns Returns true if the client is connected, false if not. Example Libraries Reference Home The text of the 86Duino reference is a modification […]


  • if (EthernetClient)

    if (EthernetClient)

    Description Indicates if the specified Ethernet client is ready. Syntax if (client) Parameters none Returns boolean : returns true if the specified client is available. Example Libraries Reference Home The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in […]


  • EthernetClient()

    EthernetClient()

    Description Creates a client which can connect to a specified internet IP address and port (defined in the client.connect() function). Syntax EthernetClient() Parameters None Example Libraries Reference Home The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the […]


  • Client

    Client

    Description Client is the base class for all Ethernet client based calls. It is not called directly, but invoked whenever you use a function that relies on it. Functions - EthernetClient() - connected() - connect() - write() - print() - println() - available() - read() - flush() - stop() Libraries Reference Home The text of […]


  • println()

    println()

    Description Print data, followed by a newline, to all the clients connected to a server. Prints numbers as a sequence of digits, each an ASCII character (e.g. the number 123 is sent as the three characters ‘1’, ‘2’, ‘3’). Syntax server.println() server.println(data) server.println(data, BASE) Parameters data (optional): the data to print (char, byte, int, long, […]


  • print()

    print()

    Description Print data to all the clients connected to a server. Prints numbers as a sequence of digits, each an ASCII character (e.g. the number 123 is sent as the three characters ‘1’, ‘2’, ‘3’). Syntax server.print(data) server.print(data, BASE) Parameters data: the data to print (char, byte, int, long, or string) BASE (optional): the base […]


  • write()

    write()

    Description Write data to all the clients connected to a server. This data is sent as a byte or series of bytes. Syntax server.write(val) server.write(buf, len) Parameters val: a value to send as a single byte (byte or char) buf: an array to send as a series of bytes (byte or char) len: the length […]


  • available()

    available()

    Description Gets a client that is connected to the server and has data available for reading. The connection persists when the returned client object goes out of scope; you can close it by calling client.stop(). available() inherits from the Stream utility class. Syntax server.available() Parameters None Returns a Client object; if no Client has data […]