PImage()
Description
The base class for drawing a bitmap image from the SD card onscreen. You must include the SD library to use PImage.
Syntax
PImage image;
Parameters
image: the name of the PImage object. You’ll refer to this when drawing images on screen.
Returns
none
Example
// this example looks for a file named "arduino.bmp"
// on the SD card, and renders it to the screen
#include <SPI.h>
#include <SD.h>
#include <TFT.h>
#define cs 10
#define dc 9
#define rst 8
TFT screen = TFT(cs, dc, rst);
PImage logo;
void setup() {
// initialize the screen
screen.begin();
// initialize the SD card
SD.begin();
// set the background the black
screen.background(0, 0, 0);
// load the image into the named instance of PImage
logo = screen.loadImage("arduino.bmp");
if (!logo.isValid()) {
Serial.println("error while loading arduino.bmp");
}
// draw the image on the screen starting at the top left corner
screen.image(logo, 0, 0);
}
void loop() {
}
See also
- image
- loadImage()
- isValid()
The text of the 86Duino reference is a modification of the Arduino reference, and is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.
